Audio for Augmented and Virtual Realities
Over the next five years the technological advances and studies revolving around sound and how we experience, consume, and engage with audio is going to transform our lives. Yet surprisingly our smartphones still only record in mono? How will audio influence the direction of AR and VR and what are some of the tools and applications we can look forward to for sound in these new realities. Panel: Anthony Mattana, Hooke Audio;
Manhattan Perry, Hooke Audio; Peter Giokaris, Oculus; Edgar Y. Choueiri, Princeton University; John Hendicott, Aurelia Sound Works and Lance Reiher, Jaunt. Moderator: Jon 9.

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