The Future of Game Audio for Virtual Reality
Published November 07, 2016
Presented by: Jamey Scott, Dramatic Audio; Buzz Burrowes, Harmonixs Music Systems, Inc.; Tom Smurdon, Oculus VR; Pete Stirling, Oculus VR; and Jack Wall, Wall of Sound (Moderator)
Video game audio has evolved from beeps and blips to some of the most sophisticated orchestral arrangements and sound design ever to hit a Hollywood dubstage. Now virtual reality opens the door to psycho-acoustic audio journeys that convince your mind it is immersed in a real three-dimensional environment. Meet a panel of leaders shaping the future of game audio, and explore the creative tools and techniques of the trade.

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